Tuesday, November 17, 2015

Documentation & How to use Digital Assets



The lantern asset has a few different parameters, you can get a completely random lantern by pressing the 'Random Lantern' button. You can turn on and off bars in the windows of the lantern by clicking the check box. All the sliders are advanced settings, you can pull he slider and it will change the style of a particular part of the lantern, this allows for intentional designs.

You can see arrows pointing to the part of the lantern that each parameter controls.



The Japanese door has a few different parameters. You can change the height, width, depth of the railing and how many decorative door bars/vertical grate bars there are. 

You can see arrows pointing to the part of the door that each parameter controls.

Tuesday, October 13, 2015

Lantern HDA

The rule that governs this asset is that the basic size/style of each piece has to match every other piece. We don't want a lantern that looks unproportional in the way it is built so each piece has to fit perfectly with all the other pieces, in size and in style. This is why I've opted for a switch node for each different section. Because I want all of my lanterns to be the same height and look very similar the variation will be minimal, which is why this switch method will work well. Eventually I would like to implement a button that will randomly select pieces for the lantern but I want to also give the person using the HDA to be able to pick their own pieces if they choose.